RELATED: Games To Play If You Like Deep Rock Galacticīy using Strong Arm on Engineer, you'll be as useful as a Scout and his flare gun. The Scout flare gun sticks a flare into the wall, illuminating caves far more than your regular pocket flares can. Scouts have the benefit of not only having high mobility thanks to their grappling hook, but they are able to see clearly using their flare gun. This is important when you're trying to be mobile and help out your team and it makes you as useful as a single Scout. This perk allows you to throw your flares up to 50 percent farther. It may be cool to look at, but L.U.R.E will forever be the best bet for the typical gameplay of Deep Rock Galactic. The Plasma Burster shoots a plasma orb that ricochets off walls and is more chaotic in AOE. ![]() ![]() Waiting for enemies to walk past a mine may be time-consuming. This isn't too useful in battle because you usually find yourself running around while there are waves of enemies. A proximity mine can stick to any surface, defying gravity, and will only explode once motion from an enemy walks by it. The other items you can unlock for this slot are a Plasma Burster and a proximity mine. The Engineer's default throwable is L.U.R.E which projects a hologram to attract enemies. ![]() It's the coolest weapon, but it's not as effective as your other options when in battle. This is a pretty cool weapon as it shoots out purple lasers horizontally. The other gun you can unlock is the Breach Cutter. When you have a grenade launcher that does massive damage in one shot, you'll need a smaller weapon to spray mobs with when the moment calls for it instead of another one-shot heavy weapon.
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